Download Fixes & Improvements V1.9
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in “FixesList.txt” inside the archive
Requirements:
– OpenIV.asi
– “mods” folder
Installation:
– Move the “spfixes” folder in “mods\update\x64\dlcpacks” and “
– Import the “common”, “dlc_patch” and “x64” folders from the “Manual Installation” folder in “mods\update\update.rpf”
Players:
– Fixed the Franklin’s bowtie having wrong normal and specular textures. Thanks to Slick for finding the error
Peds:
– Fixed the “teef_000_u” component of the “s_f_y_clubbar_02” NPC using the wrong texture and shader
Vehicles:
– Fixed the UV map of the license plate of the Journey and Journey II. Thanks to a_asdf556 for finding the error
Updated only the dlc pack
Updated the installation process for the “Restored Fränken Strange Doors Animations” optional (now the ycd files need to be imported instead of the content.xml)
v1.8
Players:
– Fixed the wrong vertex colors on the “accs_001_u.ydd” component of the MP Female from the “mpluxe” DLC
Vehicles:
– Fixed the wrong shader of the brake calipers on the LOD1, LOD2 and LOD3 of Benefactor XLS (both civilian and armored). Thanks to a_asdf556 for finding the error
– Fixed the wrong shader of the license plate on the LOD3 of the Pounder
– Fixed the wrong shader of the license plate on the LOD3 of the Mule (mule and mule2)
– Fixed the wrong shader of the passenger side window and the UV map of the brake calipers on the LOD3 of the Sentinel
Misc:
– Remade the background and foreground textures of Beach Weather loading screen in higher quality. Thanks to Spider-Vice for finding a high resolution image of the background
Updated only the dlc pack
Added the high res loading screen in the optionals folder
v1.7
Fixed an error in the “content.xml” of the “Restored Fränken Strange Doors Animations”
v1.6
Players:
– Replaced the blurry normal map and a lower res diffuse texture of the MP Male canvas shoes with better ones from an NPC
Props:
– Fixed the backface culling on the “prop_cs_shopping_bag” prop
Misc:
– Restored the original first person view stealth animations and (as an optional) the ones of the Fränken Strange doors. Thanks to ClassiqueGTA for finding the changed animations of the Fränken Strange
Scenarios:
– Fixed a scenario point clipping with a street light near the Pillbox Hill garage
Added “south_los_santos.ymt” in “Manual Installation\x64\levels\gta5\scenario”
Updated only the dlc pack
v1.5
Players fixes:
– Replaced the blurry normal map of the MP Female and Male denim jacket from the Los Santos Drug Wars DLC. Thanks to Slick for finding the error
– Fixed the wrong GoPostal logo of the GoPostal uniform for both the MP Female and Male. Thanks to Slick for finding the error
– Fixed the diffuse texture of the Independence Tailcoat top for the MP Female. Thanks to Slick for finding the
error
Updated only the dlc pack
v1.4
Players fixes:
– Replaced the Trevor’s juggernaut armor diffuse texture with a higher res one from Franklin. Thanks to Slick for the find
– Replaced the Michael’s specular map textures of the of the juggernaut outfit armor and pants with the ones from Trevor
Peds fixes:
– Replaced the “accs_003_u” component of the “a_f_y_hiker_01” NPC with a (modified version) of the higher poly model from the “a_m_y_hiker_01” NPC
– Fixed the Dave Norton’s scuba diving outfit being too shiny (both CS and IG models). Thanks to Slick for finding the error
– Replaced the “cs_lamar” head wrinkle mask textures with the higher res ones from “cs_lamardavis_02”. Thanks to rollschuh2282 for the find
Updated only the dlc pack
v1.3
Players fixes:
– Added a higher res normal and specular texture of the MP Female canvas shoes from “ig_jio_02” (Jimmy Iovine)
– Added a higher res normal and specular texture of the MP Female high tops sneaker shoes from the “mp2023_01” dlc pack
– Restored the ATI2 normal maps of the Trevors’s head while keeping the higher resolution “wrinklemasksampler” textures from the patched model. Thanks to Jax765 for the finding the change
Props fixes:
– Fixed the specular texture of the “v_ilev_go_window” prop
Weapons fixes:
– Added the Combat PDW’s +hi texture dictionary (as the game doesn’t load the one from patchday8ng)
Scenario fixes:
– Removed “chumash_plaza.ymt” as it needs to be used with Map Fixes (some scenario points at the Chumash pier have been repositioned for the moved benches)
Misc fixes:
– Fixed an error with the content.xml of the patchDay26NG dlc pack. Thanks to HMJN for reporting the error
Updated only the dlc pack and the “content.xml” of the patchDay26NG dlc pack
Credits:
Alex106
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