Download Beta Map Restoration V1.6

Beta Map Restoration V1.0

This mod restores as much removed props placements as possible while also changing various map assets based on the beta version of the game.
Everything was done with as much attention to details as possible, using promotional screens, trailers, in game tv shows and commercials, game textures and some other stuff as reference.

Map Assets:
– FIB and IAA buildings lights
– Franklin’s mansion interior
– Vangelico jewelry store interior
– Liquor Ace neon sign
– Mirror Park lake
– 2405 house sidewalk marking
– 24/7 canopy at Vinewood Boulevard

Props Placements:
– Alta
– Burton
– Grand Senora Desert
– Grapeseed
– Great Chaparral
– Hawick
– Kortz Center
– La Puerta
– Little Seoul
– Maze Bank Arena
– Mirror Park
– Morningwood
– Mount Chiliad, Mount Gordo
– Pacific Bluffs
– Paleto Bay, Paleto Forest
– Rockford Hills, Richman, GWC
– Pillbox Hill
– Sandy Shores
– Del Perro
– Cypress Flats
– East, Downtown and West Vinewood
– Vinewood Hills
– Harmony
– Cassidy Creek
– Raton Canyon
– Chiliad Mountain State Wilderness
– South LS (Strawberry, Chamberlain Hills, Rancho)
– El Burro Heights
– La Mesa
– Palomino Highlands
– Vespucci, Vespucci Beach, Vespucci Canals
– San Chianski Mountains Range
– Palmer-Taylor Power Station

Requirements:
OpenIV.asi
– “mods” folder
fwBoxStreamerVariable Patch

Installation:
– Map Assets: move the “spparadise2” folder in “mods\update\x64\dlcpacks” and add “<Item>dlcpacks:/spParadise2/</Item>” to the “dlclist.xml”.
– Props Placements: move the “spparadise” folder in “mods\update\x64\dlcpacks” and add “<Item>dlcpacks:/spParadise/</Item>” to the “dlclist.xml”.

v1.6
– Fixed some props in the East Vinewood Park being invisible
– Updated only the dlc pack

v1.5
– Removed a couple of unused LOD textures
– Updated only the dlc pack

v1.4
– Reworked multiple areas and redone all the placements, LODs and added static collisions. Thanks to Larcius for the gta5-modding-utils script
Note: because of all these changes the compatibility with other map mods isn’t available

– Updated the dlc pack (this is the last time I change the name I promise, lol)
– Updated “hei_hw1_blimp.ymap” (Manual Installation (MP map only) folder)
– Updated the “Disable Content” optional
– Added a new optional, “Vegetation Reflection”, which enables reflections for all the trees and palms. Note: the Vegetation reflection mod is required for it to work

v1.3
– Merged the two dlc packs into one
– Added 2 optionals, one that disables the restored map placements and one that disables the restored map assets

v1.2
Made a change to the custom plant pot outside the Michael’s house
Restored an emissive outside the 24/7 at Vespucci Boulevard in Little Seoul, based on this pre release screen
Updated both dlc packs

v1.1
Map Assets:
– Modified the textures of two posters at Vespucci Beach
– Modified the tint palette of an apartment complex in Little Seoul
– Modified the tint palette of the roof and windows frames plus changed the roof texture of the the “2405 house”
– Removed one hedge in front of the Banner Hotel in Pillbox Hill
– Fixed the Mirror Park lake still using the vanilla timecycle modifier

Props Placements:
– Removed the redwood tree near the Madrazo’s stilt house
– Added a couple of bushes and plants at La Puerta
– Changed various palms models (plus positions) at La Puerta with the right model based on a dev image. Thanks to Stryfaar for helping with applying these changes
– Fixed the props on the sidewalk of the “2405 house” causing NPCs to stop and walk back

Updated “spparadise”, “spparadise2” and the compatibility script
Added two files for the MP map in the “Map Assets/Manual Installation” folder (the installation instructions are inside the archive)

v1.0
Changed the name of the mod from “Beta Vegetation & Props” to “Beta Map Restoration”.

Map Assets (improvements over the original content from “Beta Map & Interiors”):
– FIB and IAA lights models and textures redone, with colors between the HD and LOD being more consistent
– Liquor Ace neon sign redone using an already existing one from the map
– Vangelico collision, models and textures redone, with one fixed floor reflection from Map Fixes also included
– Franklin’s house edits from the newer standalone version which was also redone

Props Placements (“Beta Vegetation & Props” changes):
– Fixed two LODs showing upclose at West Vinewood and Harmony/Grand Senora Desert
– Changed the flags of all the entities
– Removed a duplicated vanilla bush at the Palomino Freeway
– Removed the scenario points as they were only good for screenshot purposes and not for gameplay

Credits:

Alex106

Download mod

File File size
rar
BetaMapRestoration_v1.6
42 MB

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